28 hours ago Patient Zero is a unique spore carrier found in the Big MT. A human test-subject became what was considered an unsuccessful experiment because the patient "died" one day after being exposed to Beauveria mordicana fungi. However when the scientists returned to the laboratory, the body of Patient Zero had disappeared. It presumably fled to the X-22 botanical garden … >> Go To The Portal
Patient Zero is a unique spore carrier found in the Big MT. A human test-subject became what was considered an unsuccessful experiment because the patient "died" one day after being exposed to Beauveria mordicana fungi. However when the scientists returned to the laboratory, the body of Patient Zero had disappeared. It presumably fled to the X-22 botanical garden …
Welcome to Nukapedia 's portal dedicated to Fallout: New Vegas ! Fallout: New Vegas is a video role-playing game developed by Obsidian Entertainment and published by Bethesda Softworks. While New Vegas is not a direct sequel, it is in the same style as Fallout 3, and has been developed by some of the developers of Fallout and Fallout 2.
The patient gown is a piece of clothing in the Fallout: New Vegas add-on Old World Blues.. Characteristics. It provides a Damage Threshold of 1 and can be repaired with other patient gowns, as well as any light armor with the Jury Rigging perk. The Courier wakes up in Big MT with one equipped after having the surgeries performed, while whatever armor they were wearing …
Welcome to the Big Empty is the first main quest in the Fallout: New Vegas add-on Old World Blues. After being teleported to Big MT, the Courier will be standing on the balcony of the Sink, facing outwards towards the expanse of the Big Empty. Enter the nearest door into the Sink. Proceed to the elevators. Enter the right elevator to go to The Think Tank. Note that this is the …
It is tagged as a quest item and therefore cannot normally be dropped or removed from the player character's inventory. When using the Transportalponder to travel back to the Mojave drive in, three Jackal gang members may spawn nearby. They will not attack, and if killed, seem to be unlootable.
The mod alters ONLY the Big Mountain Transportalponder script. This means that you still won't be able to bring companions with you on the initial visit to Big MT, but only after you clear the mod and gain the Transportalponder.Jun 10, 2013
When you the start the Old World Blues DLC in FNV, you are teleported to the Big MT and can't leave until you complete the "Old World Blues" quest and watch the tutorial above.Aug 21, 2016
The Big MT Research Facility, Big MT, or Big Empty, was a privately owned pre-War defense contractor, industrial research center located south of Hopeville in 2281. It serves as the game-world for the Fallout: New Vegas add-on Old World Blues.
Though only a temporary companion due to her location limitation, Roxie is the only companion in Old World Blues add-on.
The Courier can return to Big MT after the completion of this quest with the Big Mountain Transportalponder!
Some of his news will be based on the player's reputation or karma. Unlike his Fallout 3 counterpart, Three Dog, Mr. New Vegas cannot be encountered in any way. His base of operations is also never discovered.
Yes, quite easily in fact.
the DivideLocated in the southwestern corner of the Divide, Hopeville was home to both the missile base and its facilities, as well as a regular town housing civilians and providing services to soldiers stationed at the base.
Elijah's Watch is located northwest of the Securitron de-construction plant and east-southeast of the mysterious cave. It is most easily accessed by starting at the north side of the de-construction plant.
Based off the descriptions provided by notes and NPCs in-game, the location of the Big MT is likely the real-world "Kingston Peak". It is located south of the Divide and Las Vegas, and is also in a remote area making supply lines difficult for the NCR.
the Big MTLocation. Located in the Big MT, found looking west near the wooden platform where the second sentry gun is located at Elijah's Watch.
The origin of this creature comes from a human patient that mutated when the B. mordicana fungus, later used in Vault 22, infected them. They were considered a failed experiment by the Big MT scientists, and the body was left alone.
This section is transcluded from spore carrier. To change it, please edit the transcluded page.
Patient Zero appears only in the Fallout: New Vegas add-on Old World Blues .
The term "Patient Zero" was originally used to describe the individual initially believed responsible for introducing the virus responsible for AIDS to the United States, although the designation was later repudiated.
Their goal was to build the future of mankind and create the technology of tomorrow without restraints , either moral or technical. It welcomed some of the most gifted pre-War scientists, who plumbed the depths of many experimental technological fields. The research conducted within was as groundbreaking as it was unethical, conducted in part on living humans (both American volunteers and Chinese-American detainees). Big MT even included a concentration camp of its very own, safeguarded by lucrative contracts with the U.S. Army, such as the X-42 giant robo-scorpion. However, due to budget cuts in the later years of its operation, Big MT had to improvise alternate means of funding and research. The executives began to strike deals with third parties, exchanging experimental technology for funds and other privileges. Due to budget cuts, they even began assassinating non-military targets (Project Hare) to procure research subjects, and exhuming buried US citizens (Project Burke) to procure test subjects.
There are three geographic features called "Big Mountain" in the southwestern US: Arizona's Black Mesa, a peak in Nevada's Black Rock Range, and Big Mountain Ridge, in Los Angeles County, California. Project Burke and Project Hare were likely named after the Burke and Hare murders.
Many facilities require an upgraded sonic emitter to gain access to the true secrets that lie within. Without disabling the force fields, exploration only scratches the surface of what's inside.
Much of the Big MT crater was implemented by Megan Parks. Her work included terrain shaping and texturing, static lighting, prop placement and layout, clutter and decoration, as well as creating assets like red crystals, hexcrete towers, path lamps, signage, and glowing elements.
When the Great War came, it didn't stop the research efforts; it merely put them on a different rail. Mobius worked on predicting the post-holocaust economic systems. A new project was also started, with the purpose of preserving the Big MT "Think Tank" executives by transforming them into a special brain bot named after their group, allowing them to continue their work at Big MT indefinitely, but "reprogrammed" to forget a part of their personality and their name, by giving them a new one, enforcing the recursion loop in their new perception programming. With no body to stand in the way, their research continued, becoming more sinister and debauched as the years went by.
A human test-subject became what was considered an unsuccessful experiment because the patient "died" one day after being exposed to Beauveria mordicana fungi. However when the scientists returned to the laboratory, the body of Patient Zero had disappeared. It presumably fled to the X-22 botanical garden where it has settled.
Patient Zero has as many hit points as a spore carrier beast, but is a much higher level than it. Patient Zero additionally has a weaker attack than a beast. Upon death, Patient Zero carries potent healing items.
Patient Zero appears only in the Fallout: New Vegas add-on Old World Blues .
It provides a Damage Threshold of 1 and can be repaired with other patient gowns, as well as any light armor with the Jury Rigging perk. The Courier wakes up in Big MT with one equipped after having the surgeries performed, while whatever armor they were wearing remains in their inventory.
A Brain's Best Friend · All My Friends Have Off Switches · Coming Out of Her Shell · Field Research · He Came...
After being teleported to Big MT, the Courier will be standing on the balcony of The Sink, facing outwards towards the expanse of the Big Empty. Enter the nearest door into the Sink. Proceed to the elevators. Enter the right elevator to go to The Think Tank. Note that this is the only elevator that can be used at the moment.
Upon spawning on The Sink balcony at the beginning of the quest, the game may freeze. Restarting the system, and reloading the autosave will take the player right back to The Sink balcony. There is very strong, almost stand-still lag. Resetting the PS3 will usually fix this problem. [verified]